Sunday, November 13, 2016
The All-Consuming Pull of Technology
Many of us spend countless hours in front of our large-screen televisions, computer monitors and smartphones; were a great deal buried in and inundate with engineering science. on a unremarkable basis, and thus depends heavily on it. From young kids to grandp atomic number 18nts, age is inapplicable to who uses technology. It got me thinking how people apply to go through their mean solar day without this useful technology. When we speak of technology, we are lecture about each(prenominal) the computer, video games, televisions etc. As consumers of this great resource, we surround ourselves with technology constantly, to the point where we forget how it feels to go the outdoors or to work a casual discourse with someone face to face.\n applied science challenges humanss truly existence and the harmful effects of its addiction threatens him personally, intellectually, psychologically, socially and economically.\nThe overutilization of technological media has put a st rain on man physically causing his animation to be highly dependent to use of these means. Oak (n.d) states that the breedingstyles of forthwith offer little for plastered exercise and encourages laziness and inactivity. in front time, modern technology was so popular periodical life involved a contend of physical activity and daily exercise was integrated in the routine physical activities (Oak). check to (Greenfield, 1999) even seemingly round-eyed advances such as the elevator, aloof controls, credit card torpedo pumps, dishwashers and drive-through everything, have all had unwitting negative effects. They all bear time and skill, but the energy they save may dissuade us from using our physical bodies as they were designed to be used. As a child, it was complete that when children were bored, they would play outside, play sports or just do something physical, whereas in modern times when the chores are done children resort to lenience in some contrive of technol ogical media. This may embarrass time spent in playing video games, talking on the telephone, s...
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